From addd49e42bc3be284331159181884fac5aac0e40 Mon Sep 17 00:00:00 2001 From: Alan Alpert <416365416c@gmail.com> Date: Fri, 16 Nov 2012 22:37:56 -0800 Subject: [PATCH] Remove superfluous function call Because we just set pixmapChanged, we're certain to update the texture in the next if block. Change-Id: I83436f846a3e965b324ff6ebf057708fe8c3b82b Reviewed-by: Gunnar Sletta --- src/quick/items/qquickimage.cpp | 1 - 1 files changed, 0 insertions(+), 1 deletions(-) diff --git a/src/quick/items/qquickimage.cpp b/src/quick/items/qquickimage.cpp index 632fddf..0da1855 100644 --- a/src/quick/items/qquickimage.cpp +++ b/src/quick/items/qquickimage.cpp @@ -565,7 +565,6 @@ QSGNode *QQuickImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *) if (!node) { d->pixmapChanged = true; node = d->sceneGraphContext()->createImageNode(); - node->setTexture(texture); } if (d->pixmapChanged) { -- 1.7.2.5