Support for multiple textures in the default distance field glyph cache.
authorYoann Lopes <yoann.lopes@nokia.com>
Wed, 14 Mar 2012 15:11:10 +0000 (16:11 +0100)
committerQt by Nokia <qt-info@nokia.com>
Thu, 15 Mar 2012 09:14:37 +0000 (10:14 +0100)
The default implementation of the distance field glyph cache can now
store the glyphs of one font in several textures, allowing to cache more
glyphs at once. The default maximum number of textures per cache is 3.
Glyphs are recycled when all textures are full.

Change-Id: I28d2d6cf5aa409141e2700b505023f15d3c2cd26
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>

src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
src/quick/scenegraph/qsgdefaultdistancefieldglyphcache_p.h

index 05d076e..5864f35 100644 (file)
@@ -62,6 +62,7 @@ QSGDefaultDistanceFieldGlyphCache::DistanceFieldTextureData *QSGDefaultDistanceF
 QSGDefaultDistanceFieldGlyphCache::QSGDefaultDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font)
     : QSGDistanceFieldGlyphCache(man, c, font)
     , m_maxTextureSize(0)
+    , m_maxTextureCount(3)
 {
     m_textureData = textureData(c);
 }
@@ -77,25 +78,32 @@ void QSGDefaultDistanceFieldGlyphCache::requestGlyphs(const QSet<glyph_t> &glyph
         if (cacheIsFull() && m_textureData->unusedGlyphs.isEmpty())
             continue;
 
+        if (textureIsFull(m_textureData->currentTexture) && m_textureData->textures.count() < m_maxTextureCount)
+            m_textureData->currentTexture = m_textureData->addTexture();
+
         m_textureData->unusedGlyphs.remove(glyphIndex);
 
+        DistanceFieldTextureData::TextureInfo *tex = m_textureData->currentTexture;
+
         GlyphPosition p;
         p.glyph = glyphIndex;
-        p.position = QPointF(m_textureData->currX, m_textureData->currY);
+        p.position = QPointF(tex->currX, tex->currY);
 
         if (!cacheIsFull()) {
-            m_textureData->currX += QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution());
-            if (m_textureData->currX >= maxTextureSize()) {
-                m_textureData->currX = 0;
-                m_textureData->currY += QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution());
+            tex->currX += QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution());
+            if (tex->currX >= maxTextureSize()) {
+                tex->currX = 0;
+                tex->currY += QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution());
             }
         } else {
             // Recycle glyphs
             if (!m_textureData->unusedGlyphs.isEmpty()) {
                 glyph_t unusedGlyph = *m_textureData->unusedGlyphs.constBegin();
                 TexCoord unusedCoord = glyphTexCoord(unusedGlyph);
+                tex = m_textureData->glyphsTexture.value(unusedGlyph);
                 p.position = QPointF(unusedCoord.x, unusedCoord.y);
                 m_textureData->unusedGlyphs.remove(unusedGlyph);
+                m_textureData->glyphsTexture.remove(unusedGlyph);
                 removeGlyph(unusedGlyph);
             }
         }
@@ -103,6 +111,7 @@ void QSGDefaultDistanceFieldGlyphCache::requestGlyphs(const QSet<glyph_t> &glyph
         if (p.position.y() < maxTextureSize()) {
             glyphPositions.append(p);
             glyphsToRender.append(glyphIndex);
+            m_textureData->glyphsTexture.insert(glyphIndex, tex);
         }
     }
 
@@ -114,41 +123,46 @@ void QSGDefaultDistanceFieldGlyphCache::storeGlyphs(const QHash<glyph_t, QImage>
 {
     int requiredWidth = maxTextureSize();
     int rows = 128 / (requiredWidth / QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution())); // Enough rows to fill the latin1 set by default..
-    int requiredHeight = qMin(maxTextureSize(),
-                              qMax(m_textureData->currY + QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()),
-                                   QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()) * rows));
-
-    resizeTexture((requiredWidth), (requiredHeight));
-    glBindTexture(GL_TEXTURE_2D, m_textureData->texture);
 
-    QVector<glyph_t> glyphTextures;
+    QHash<DistanceFieldTextureData::TextureInfo *, QVector<glyph_t> > glyphTextures;
 
     QHash<glyph_t, QImage>::const_iterator it;
     for (it = glyphs.constBegin(); it != glyphs.constEnd(); ++it) {
         glyph_t glyphIndex = it.key();
         TexCoord c = glyphTexCoord(glyphIndex);
+        DistanceFieldTextureData::TextureInfo *texInfo = m_textureData->glyphsTexture.value(glyphIndex);
 
-        glyphTextures.append(glyphIndex);
+        int requiredHeight = qMin(maxTextureSize(),
+                                  qMax(texInfo->currY + QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()),
+                                       QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()) * rows));
+
+        resizeTexture(texInfo, requiredWidth, requiredHeight);
+        glBindTexture(GL_TEXTURE_2D, texInfo->texture);
+
+        glyphTextures[texInfo].append(glyphIndex);
 
         QImage glyph = it.value();
 
         if (useWorkaroundBrokenFBOReadback()) {
             uchar *inBits = glyph.scanLine(0);
-            uchar *outBits = m_textureData->image.scanLine(int(c.y)) + int(c.x);
+            uchar *outBits = texInfo->image.scanLine(int(c.y)) + int(c.x);
             for (int y = 0; y < glyph.height(); ++y) {
                 qMemCopy(outBits, inBits, glyph.width());
                 inBits += glyph.bytesPerLine();
-                outBits += m_textureData->image.bytesPerLine();
+                outBits += texInfo->image.bytesPerLine();
             }
         }
 
         glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, glyph.width(), glyph.height(), GL_ALPHA, GL_UNSIGNED_BYTE, glyph.constBits());
     }
 
-    Texture t;
-    t.textureId = m_textureData->texture;
-    t.size = m_textureData->size;
-    setGlyphsTexture(glyphTextures, t);
+    QHash<DistanceFieldTextureData::TextureInfo *, QVector<glyph_t> >::const_iterator i;
+    for (i = glyphTextures.constBegin(); i != glyphTextures.constEnd(); ++i) {
+        Texture t;
+        t.textureId = i.key()->texture;
+        t.size = i.key()->size;
+        setGlyphsTexture(i.value(), t);
+    }
 }
 
 void QSGDefaultDistanceFieldGlyphCache::referenceGlyphs(const QSet<glyph_t> &glyphs)
@@ -161,15 +175,15 @@ void QSGDefaultDistanceFieldGlyphCache::releaseGlyphs(const QSet<glyph_t> &glyph
     m_textureData->unusedGlyphs += glyphs;
 }
 
-void QSGDefaultDistanceFieldGlyphCache::createTexture(int width, int height)
+void QSGDefaultDistanceFieldGlyphCache::createTexture(DistanceFieldTextureData::TextureInfo *texInfo, int width, int height)
 {
-    if (useWorkaroundBrokenFBOReadback() && m_textureData->image.isNull())
-        m_textureData->image = QImage(width, height, QImage::Format_Indexed8);
+    if (useWorkaroundBrokenFBOReadback() && texInfo->image.isNull())
+        texInfo->image = QImage(width, height, QImage::Format_Indexed8);
 
     while (glGetError() != GL_NO_ERROR) { }
 
-    glGenTextures(1, &m_textureData->texture);
-    glBindTexture(GL_TEXTURE_2D, m_textureData->texture);
+    glGenTextures(1, &texInfo->texture);
+    glBindTexture(GL_TEXTURE_2D, texInfo->texture);
 
     glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
@@ -177,35 +191,35 @@ void QSGDefaultDistanceFieldGlyphCache::createTexture(int width, int height)
     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
 
-    m_textureData->size = QSize(width, height);
+    texInfo->size = QSize(width, height);
 
     GLuint error = glGetError();
     if (error != GL_NO_ERROR) {
         glBindTexture(GL_TEXTURE_2D, 0);
-        glDeleteTextures(1, &m_textureData->texture);
-        m_textureData->texture = 0;
+        glDeleteTextures(1, &texInfo->texture);
+        texInfo->texture = 0;
     }
 
 }
 
-void QSGDefaultDistanceFieldGlyphCache::resizeTexture(int width, int height)
+void QSGDefaultDistanceFieldGlyphCache::resizeTexture(DistanceFieldTextureData::TextureInfo *texInfo, int width, int height)
 {
-    int oldWidth = m_textureData->size.width();
-    int oldHeight = m_textureData->size.height();
+    int oldWidth = texInfo->size.width();
+    int oldHeight = texInfo->size.height();
     if (width == oldWidth && height == oldHeight)
         return;
 
-    GLuint oldTexture = m_textureData->texture;
-    createTexture(width, height);
+    GLuint oldTexture = texInfo->texture;
+    createTexture(texInfo, width, height);
 
     if (!oldTexture)
         return;
 
-    updateTexture(oldTexture, m_textureData->texture, m_textureData->size);
+    updateTexture(oldTexture, texInfo->texture, texInfo->size);
 
     if (useWorkaroundBrokenFBOReadback()) {
-        glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, oldWidth, oldHeight, GL_ALPHA, GL_UNSIGNED_BYTE, m_textureData->image.constBits());
-        m_textureData->image = m_textureData->image.copy(0, 0, width, height);
+        glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, oldWidth, oldHeight, GL_ALPHA, GL_UNSIGNED_BYTE, texInfo->image.constBits());
+        texInfo->image = texInfo->image.copy(0, 0, width, height);
         glDeleteTextures(1, &oldTexture);
         return;
     }
@@ -267,7 +281,7 @@ void QSGDefaultDistanceFieldGlyphCache::resizeTexture(int width, int height)
 
     glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
 
-    glBindTexture(GL_TEXTURE_2D, m_textureData->texture);
+    glBindTexture(GL_TEXTURE_2D, texInfo->texture);
 
     glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, oldWidth, oldHeight);
 
index 76e4a64..12bbcce 100644 (file)
@@ -59,37 +59,55 @@ public:
     void referenceGlyphs(const QSet<glyph_t> &glyphs);
     void releaseGlyphs(const QSet<glyph_t> &glyphs);
 
-    bool cacheIsFull() const { return m_textureData->currY >= maxTextureSize(); }
+    bool cacheIsFull() const {
+        return m_textureData->textures.count() == m_maxTextureCount
+                && textureIsFull(m_textureData->currentTexture);
+    }
     bool useWorkaroundBrokenFBOReadback() const;
     int maxTextureSize() const;
 
-private:
-    void createTexture(int width, int height);
-    void resizeTexture(int width, int height);
+    void setMaxTextureCount(int max) { m_maxTextureCount = max; }
+    int maxTextureCount() const { return m_maxTextureCount; }
 
+private:
     mutable int m_maxTextureSize;
+    int m_maxTextureCount;
 
     struct DistanceFieldTextureData : public QOpenGLSharedResource {
-        GLuint texture;
+        struct TextureInfo {
+            GLuint texture;
+            QSize size;
+            int currX;
+            int currY;
+            QImage image;
+
+            TextureInfo() : texture(0), currX(0), currY(0)
+            { }
+        };
+
+        TextureInfo *currentTexture;
+        QList<TextureInfo> textures;
+        QHash<glyph_t, TextureInfo *> glyphsTexture;
         GLuint fbo;
-        QSize size;
         QSet<glyph_t> unusedGlyphs;
-        int currX;
-        int currY;
-        QImage image;
 
         QOpenGLShaderProgram *blitProgram;
         GLfloat blitVertexCoordinateArray[8];
         GLfloat blitTextureCoordinateArray[8];
 
+        TextureInfo *addTexture()
+        {
+            textures.append(TextureInfo());
+            return &textures.last();
+        }
+
         DistanceFieldTextureData(QOpenGLContext *ctx)
             : QOpenGLSharedResource(ctx->shareGroup())
-            , texture(0)
             , fbo(0)
-            , currX(0)
-            , currY(0)
             , blitProgram(0)
         {
+            currentTexture = addTexture();
+
             blitVertexCoordinateArray[0] = -1.0f;
             blitVertexCoordinateArray[1] = -1.0f;
             blitVertexCoordinateArray[2] =  1.0f;
@@ -111,19 +129,26 @@ private:
 
         void invalidateResource()
         {
-            texture = 0;
+            glyphsTexture.clear();
+            textures.clear();
             fbo = 0;
-            size = QSize();
             delete blitProgram;
             blitProgram = 0;
+
+            currentTexture = addTexture();
         }
 
         void freeResource(QOpenGLContext *ctx)
         {
-            glDeleteTextures(1, &texture);
+            glyphsTexture.clear();
+            for (int i = 0; i < textures.count(); ++i)
+                glDeleteTextures(1, &textures[i].texture);
+            textures.clear();
             ctx->functions()->glDeleteFramebuffers(1, &fbo);
             delete blitProgram;
             blitProgram = 0;
+
+            currentTexture = addTexture();
         }
 
         void createBlitProgram()
@@ -155,6 +180,10 @@ private:
         }
     };
 
+    void createTexture(DistanceFieldTextureData::TextureInfo * texInfo, int width, int height);
+    void resizeTexture(DistanceFieldTextureData::TextureInfo * texInfo, int width, int height);
+    bool textureIsFull (const DistanceFieldTextureData::TextureInfo *tex) const { return tex->currY >= maxTextureSize(); }
+
     DistanceFieldTextureData *textureData(QOpenGLContext *c);
     DistanceFieldTextureData *m_textureData;
     static QHash<QString, QOpenGLMultiGroupSharedResource> m_textures_data;