QAbstractAnimationJob* QDeclarativeSmoothedAnimation::transition(QDeclarativeStateActions &actions,
QDeclarativeProperties &modified,
- TransitionDirection direction)
+ TransitionDirection direction,
+ QObject *defaultTarget)
{
Q_UNUSED(direction);
Q_D(QDeclarativeSmoothedAnimation);
- QDeclarativeStateActions dataActions = QDeclarativePropertyAnimation::createTransitionActions(actions, modified);
+ QDeclarativeStateActions dataActions = QDeclarativePropertyAnimation::createTransitionActions(actions, modified, defaultTarget);
QParallelAnimationGroupJob *wrapperGroup = new QParallelAnimationGroupJob();
virtual QAbstractAnimationJob* transition(QDeclarativeStateActions &actions,
QDeclarativeProperties &modified,
- TransitionDirection direction);
+ TransitionDirection direction,
+ QObject *defaultTarget = 0);
Q_SIGNALS:
void velocityChanged();
void reversingModeChanged();
QAbstractAnimationJob* QDeclarativeSpringAnimation::transition(QDeclarativeStateActions &actions,
QDeclarativeProperties &modified,
- TransitionDirection direction)
+ TransitionDirection direction,
+ QObject *defaultTarget)
{
Q_D(QDeclarativeSpringAnimation);
Q_UNUSED(direction);
QParallelAnimationGroupJob *wrapperGroup = new QParallelAnimationGroupJob();
- QDeclarativeStateActions dataActions = QDeclarativeNumberAnimation::createTransitionActions(actions, modified);
+ QDeclarativeStateActions dataActions = QDeclarativeNumberAnimation::createTransitionActions(actions, modified, defaultTarget);
if (!dataActions.isEmpty()) {
QSet<QAbstractAnimationJob*> anims;
for (int i = 0; i < dataActions.size(); ++i) {
virtual QAbstractAnimationJob* transition(QDeclarativeStateActions &actions,
QDeclarativeProperties &modified,
- TransitionDirection direction);
+ TransitionDirection direction,
+ QObject *defaultTarget = 0);
Q_SIGNALS:
void modulusChanged();