mpa->detach();//reparent as well?
//TODO: Delete iff we created it
m_activeCount--;
- m_deletables.removeAll(item);
}
+ m_deletables.clear();
foreach(int pos, m_loadables){
if(m_stasis.contains(m_items[pos]))
m_items[pos]->setOpacity(0.);
m_activeCount++;
}
- m_loadables.removeAll(pos);
}
+ m_loadables.clear();
}
void QSGItemParticle::reload(QSGParticleData* d)
foreach(QSGItem* item, m_deletables){
item->setOpacity(0.);
m_model->release(item);
- m_deletables.removeAll(item);
}
+ m_deletables.clear();
foreach(int pos, m_requests){
- m_items[pos] = m_model->item(m_available.first());
- m_idx[pos] = m_available.first();
- m_available.pop_front();
- QSGModelParticleAttached* mpa = qobject_cast<QSGModelParticleAttached*>(qmlAttachedPropertiesObject<QSGModelParticle>(m_items[pos]));
- if(mpa){
- mpa->m_mp = this;
- mpa->attach();
+ if(!m_available.isEmpty()){
+ m_items[pos] = m_model->item(m_available.first());
+ m_idx[pos] = m_available.first();
+ m_available.pop_front();
+ QSGModelParticleAttached* mpa = qobject_cast<QSGModelParticleAttached*>(qmlAttachedPropertiesObject<QSGModelParticle>(m_items[pos]));
+ if(mpa){
+ mpa->m_mp = this;
+ mpa->attach();
+ }
+ m_items[pos]->setParentItem(this);
}
- m_items[pos]->setParentItem(this);
- m_requests.removeAll(pos);
}
+ m_requests.clear();
}
void QSGModelParticle::reload(QSGParticleData* d)