Update BearWhack sprites
authorAlan Alpert <alan.alpert@nokia.com>
Fri, 3 Feb 2012 07:07:48 +0000 (17:07 +1000)
committerQt by Nokia <qt-info@nokia.com>
Mon, 6 Feb 2012 03:09:29 +0000 (04:09 +0100)
Missed the API change on duration

Change-Id: I64abcdad3f0e9554f797868761a06b9ed8662762
Reviewed-by: Martin Jones <martin.jones@nokia.com>

examples/declarative/touchinteraction/multipointtouch/content/BearWhackParticleSystem.qml

index 54dd934..05d74ab 100644 (file)
@@ -154,7 +154,7 @@ ParticleSystem {
             frames: 9
             frameWidth: 256
             frameHeight: 256
-            duration: 80
+            frameDuration: 80
             to: {"still":0, "flailing":0}
         },
         Sprite{
@@ -163,7 +163,7 @@ ParticleSystem {
             frames: 8
             frameWidth: 256
             frameHeight: 256
-            duration: 80
+            frameDuration: 80
             to: {"falling":1}
         },
         Sprite{
@@ -172,7 +172,7 @@ ParticleSystem {
             frames: 5
             frameWidth: 256
             frameHeight: 256
-            duration: 80
+            frameDuration: 80
             to: {"falling":1}
         }
         ]