<b>Windows</b> is only supported for building the client. While I'm convinced that the server would be able to work on Windows, there is no automatic support for it - you're on your own here.<p>
-<b>MacOS/X</b> is supported for building the client. You need XCode, a custom built <a href="http://solarianprogrammer.com/2011/05/28/compiling-gcc-4-6-0-on-mac-osx/">GCC</a> and Qt.<p>
+<b>MacOS/X</b> might be supported for building the client. As soon as C++11 is supported by it or someone figures out how to build a decent GCC on it (one that is both full GCC and has the special MAC options).<p>
<b>Other Unixoid systems</b> are untested, but should work just like Linux if you install the proper tools.<p>