Sets whether this clip node has a rectangular clip to \a rectHint.
This is an optimization hint which means that the renderer can
- use scissoring instead of stencil, which is significnatly faster.
+ use scissoring instead of stencil, which is significantly faster.
- When this hint is and it is applicable, the clip region will be
+ When this hint is set and it is applicable, the clip region will be
generated from clipRect() rather than geometry().
*/
/*!
- \fn void QSGClipNode::clipRect() const
+ \fn QRectF QSGClipNode::clipRect() const
Returns the clip rect of this node.
*/