Change-Id: I428d702613186adfc761925de23ae67677f286ba
Reviewed-by: Michael Brasser <michael.brasser@nokia.com>
anchors.fill: parent
group: "star"
emitRate: 50
- emitting: false
+ enabled: false
lifeSpan: 700
- acceleration: AngledDirection { angleVariation: 360; magnitude: 200 }
+ acceleration: AngleDirection { angleVariation: 360; magnitude: 200 }
}
}
anchors.fill: parent
group: "star"
emitRate: 50
- emitting: false
+ enabled: false
lifeSpan: 700
- acceleration: AngledDirection { angleVariation: 360; magnitude: 200 }
+ acceleration: AngleDirection { angleVariation: 360; magnitude: 200 }
}
}
Timer {
id: heartbeat;
interval: heartbeatInterval;
- running: activeGame && Qt.application.active
+ running: activeGame
repeat: true
onTriggered: { Logic.move() }
}
source: "content/pics/pause.png"
anchors.centerIn: parent;
//opacity is deliberately not animated
- opacity: activeGame && !Qt.application.active
+ opacity: 0 //Was !Qt.application.active && activeGame, but application doesn't work (QTBUG-23331)
}
Image {