It's a new module, of course they're new in this version.
Change-Id: I8bce4d452161cd581c046fec62a41cac4e0609ed
Reviewed-on: http://codereview.qt.nokia.com/2854
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
/*!
\qmlclass AngledDirection QSGAngledDirection
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits StochasticDirection
\brief The AngledDirection element allows you to specify a direction that varies in angle
/*!
\qmlclass CumulativeDirection QSGCumulativeDirection
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits StochasticDirection
\brief The CumulativeDirection element allows you to specify a direction made of other directions
/*!
\qmlclass CustomAffector QSGCustomAffector
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits Affector
\brief The Custom affector allows you to modify affected particles
/*!
\qmlclass CustomEmitter QSGCustomEmitter
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits Emitter
\brief The Custom emitter allows you to modify particles as they are emitted
/*!
\qmlclass CustomParticle QSGCustomParticle
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits ParticlePainter
\brief The CustomParticle element allows you to specify your own shader to paint particles.
/*!
\qmlclass EllipseShape QSGEllipseExtruder
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits Shape
\brief The EllipseShape represents an ellipse to other particle system elements
\qmlclass FollowEmitter QSGFollowEmitter
\inqmlmodule QtQuick.Particles 2
\inherits QSGParticleEmitter
- \since QtQuick.Particles 2.0
\brief The FollowEmitter element allows you to emit logical particles from other logical particles.
This element emits logical particles into the ParticleSystem, with the
/*!
\qmlclass Friction QSGFrictionAffector
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits Affector
\brief The Friction affector slows down movement proportional to the particle's current speed.
/*!
\qmlclass Gravity QSGGravityAffector
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits Affector
\brief The Gravity element allows you to set a constant accleration in an angle
/*!
\qmlclass ImageParticle QSGImageParticle
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits ParticlePainter
\brief The ImageParticle element visualizes logical particles using an image
/*!
\qmlclass ItemParticle QSGItemParticle
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits ParticlePainter
\brief The ItemParticle element allows you to specify your own delegate to paint particles.
/*!
\qmlclass Kill QSGKillAffector
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits Affector
\brief The Kill affector allows you to expire affected particles
/*!
\qmlclass LineShape QSGLineExtruder
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits Shape
\brief The LineShape represents a line to Affectors and Emitter
/*!
\qmlclass MaskShape QSGMaskExtruder
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits Shape
\brief The MaskShape element allows you to represent an image as a shape to affectors and emitters.
/*!
\qmlclass ModelParticle QSGModelParticle
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits ParticlePainter
\brief The ModelParticle element allows you to specify a model and delegate pair to paint particles.
/*!
\qmlclass Affector QSGParticleAffector
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\brief Affector elements can alter the attributes of logical particles at any point in their lifetime.
The base Affector does not alter any attributes, but can be used to emit a signal
/*!
\qmlclass Emitter QSGParticleEmitter
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\brief The Emitter element allows you to emit logical particles.
This element emits logical particles into the ParticleSystem, with the
/*!
\qmlclass Shape QSGParticleExtruder
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\brief The Shape element allows you to specify an area for affectors and emitter.
The base class is just a rectangle.
/*!
\qmlclass ParticlePainter QSGParticlePainter
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits ParticlePainter
\brief ParticlePainter elements allow you to specify how to paint particles.
/*!
\qmlclass ParticleSystem QSGParticleSystem
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\brief The ParticleSystem brings together ParticlePainter, Emitter and Affector elements.
*/
/*!
\qmlclass PointAttractor QSGPointAttractorAffector
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits Affector
\brief The PointAttractor allows you to attract particles towards a specific point.
/*!
\qmlclass PointDirection QSGPointDirection
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits StochasticDirection
\brief The PointDirection element allows you to specify a direction that varies in x and y components
/*!
\qmlclass SpriteGoal QSGSpriteGoalAffector
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits Affector
\brief The SpriteGoal Affector allows you to change the state of a sprite or group of a particle.
/*!
\qmlclass StochasticDirection QSGStochasticDirection
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\brief The StochasticDirection elements allow you to specify a vector space.
*/
/*!
\qmlclass TargetedDirection QSGTargetedDirection
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits StochasticDirection
\brief The TargetedDirection element allows you to specify a direction towards the target point
/*!
\qmlclass Turbulence QSGTurbulenceAffector
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits Affector
\brief The TurbulenceAffector is a bit of a hack and probably shouldn't be used yet.
/*!
\qmlclass Wander QSGWanderAffector
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits Affector
\brief The Wander affector allows particles to randomly vary their trajectory.