It seems that the the inner target rect has either been added
recently or its default has been changed to something invalid,
because we need to set it to the same as targetRect for the
image to show up at all.
Task-number: QTBUG-29560
Change-Id: I0fe6b7c5ab07afc780b8ea33a7ccc210861e0821
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
QSGTexture *texture = m_context->createTexture(image);
m_textures.append(texture);
node->setTargetRect(rect);
+ node->setInnerTargetRect(rect);
node->setTexture(texture);
appendChildNode(node);
node->update();