qDeleteAll(images);
}
-class QQuickCanvasItemCallback : public QQuickCanvasItemNode::Callback
-{
-public:
- QQuickCanvasItemCallback(QQuickCanvasItemPrivate *d):item(d) {}
- void process() const {
- // on SG render thread
- item->context->sync();
- }
- QQuickCanvasItemPrivate *item;
-};
/*!
\qmlclass Canvas QQuickCanvasItem
QQuickCanvasItemNode *node = static_cast<QQuickCanvasItemNode*>(oldNode);
if (!node) {
node = new QQuickCanvasItemNode;
- if (d->renderStrategy == QQuickCanvasItem::Cooperative)
- node->setCallback(new QQuickCanvasItemCallback(d));
}
+ if (d->renderStrategy == QQuickCanvasItem::Cooperative)
+ d->context->sync();
+
node->setTexture(d->context->texture());
node->setSize(d->canvasWindow.size());
node->update();
delete m_texture;
}
-// Must be called before this node is added to SG
-void QQuickCanvasItemNode::setCallback(QQuickCanvasItemNode::Callback *cb)
-{
- m_cb = cb;
- setFlag(UsePreprocess, true);
-}
-
void QQuickCanvasItemNode::setSize(const QSizeF& size)
{
if (m_size != size) {
}
}
-void QQuickCanvasItemNode::preprocess()
-{
- if (m_cb)
- m_cb->process();
-}
-
void QQuickCanvasItemNode::setTexture(QSGDynamicTexture* texture)
{
if (texture != m_texture) {
class QQuickCanvasItemNode : public QSGGeometryNode
{
public:
- class Callback {
- public:
- virtual void process() const = 0;
- };
-
QQuickCanvasItemNode();
~QQuickCanvasItemNode();
- void setCallback(Callback *cb);
void setTexture(QSGDynamicTexture *texture);
void update();
- void preprocess();
void setSize(const QSizeF& size);
private:
bool m_dirtyGeometry;
bool m_dirtyTexture;
- Callback *m_cb;
};
QT_END_HEADER