Add support for using atlas textures directly in ShaderEffects.
authorKim Motoyoshi Kalland <kim.kalland@nokia.com>
Fri, 8 Jun 2012 10:11:29 +0000 (12:11 +0200)
committerQt by Nokia <qt-info@nokia.com>
Mon, 11 Jun 2012 09:04:23 +0000 (11:04 +0200)
commite7fdd1bfa0af53dbfb87a7f6a30175ca0917dd3b
tree7271493edb2d74f0a5406f68322be01cc31e4232
parent6f7bb92e5df069716bef9639c965b4c8a9aaaabf
Add support for using atlas textures directly in ShaderEffects.

Change-Id: Ib2b68c13513e2c1102264a3eb1d91ed840134159
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
src/quick/items/qquickimage.cpp
src/quick/items/qquickshadereffect.cpp
src/quick/items/qquickshadereffectnode.cpp
src/quick/items/qquickshadereffectnode_p.h