Fixed image tiling on scene graph.
authorKim Motoyoshi Kalland <kim.kalland@nokia.com>
Wed, 11 May 2011 13:12:08 +0000 (15:12 +0200)
committerKim Motoyoshi Kalland <kim.kalland@nokia.com>
Wed, 11 May 2011 15:09:16 +0000 (17:09 +0200)
commite3aef83de3433b50f4263e9b4d54bb4ed389893c
tree573f614b17358f148b08419c7ae43cf9d96348db
parent9e037dae270a8879499e53e453bb0176bb19196a
Fixed image tiling on scene graph.

Repeat wrapping of non-power-of-two textures is not supported
on OpenGL ES 2 by default. This commit implements a fallback
for tiled QML Images.
src/declarative/scenegraph/qsgdefaultimagenode.cpp
src/declarative/scenegraph/util/qsgtexturematerial.cpp