Switch to using one shader and #ifdefs
authorAlan Alpert <alan.alpert@nokia.com>
Mon, 22 Aug 2011 09:00:16 +0000 (19:00 +1000)
committerQt by Nokia <qt-info@nokia.com>
Wed, 24 Aug 2011 02:23:40 +0000 (04:23 +0200)
commitd469d39a92cda540adeb9c36b533781c4a801b75
treeebab0bafa74de0d45c8a84ca1afb41f4e7380b02
parent2d0477537e1a0c06572ef24736ce13d7f56350e6
Switch to using one shader and #ifdefs

Also clean up the shader code a little

Change-Id: I98062ae729c145901e1d218a698672672ca1bf26
Reviewed-on: http://codereview.qt.nokia.com/3298
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
src/declarative/particles/defaultshaders/imagefragment.shader [new file with mode: 0644]
src/declarative/particles/defaultshaders/imagevertex.shader [new file with mode: 0644]
src/declarative/particles/defaultshaders/spritevertex.shader
src/declarative/particles/particles.qrc
src/declarative/particles/qsgimageparticle.cpp