Polish usage of a QElapsedTime instance in QSGThreadedRenderLoop
authorJędrzej Nowacki <jedrzej.nowacki@digia.com>
Tue, 12 Mar 2013 10:03:51 +0000 (11:03 +0100)
committerThe Qt Project <gerrit-noreply@qt-project.org>
Wed, 13 Mar 2013 19:00:46 +0000 (20:00 +0100)
commit8fee64d8d6dd1d33523fa91830304a29a8d89f05
tree3de9099de2dc86e42f6fb0d26e3db4e0b139a9ab
parentddb4935823e9682cbe9fa03869ee5d1771c15feb
Polish usage of a QElapsedTime instance in QSGThreadedRenderLoop

The patch should make valgrind happy, by not using an uninitialized
memory.

Change-Id: Iec7f16c56f250dd121a37f03da4cfc5d9e5c0742
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
src/quick/scenegraph/qsgthreadedrenderloop.cpp